very good, not sure of originality
they games is very well made, sounds good and looks good. however im sure i played a similar game to this, and quite a few of the levels in that one were exactly the same as in this. could have been an earlier version of this, but im not sure.
tad basic i must admit. and i think you could spend a little more time designing your levels though, since the whole leap of faith got overused. over all quite fun though and kept me entertained.
i may also add that i finished the game with only 73 deaths. so people complaining about having 200+ deaths just simply can't be that good at it.
good fun and certainly one of the most infuriating games ive played for a while.
one thing i did notice, a few levels ccould be beat without having to do everything that you had laid out for us. for example the level with the water, ice block and swinging platform didn't need the block of platform to beat it.
would be nice if there was a quick dump button that would place the blocks back in that you used last time in blue print format, then all you would need to do is double click them, as some levels were a real ball ache having to replace blocks every time i died.
not a bad game well animated and a good concept.
My only issue was that you could still win the game if a snail is underwater as long as the snail is still on the wood, which i found made this game very easy to beat, would be better if all snails had to be above water level at the end, or that each snail has an oxygen bar and as long as that hasn't run out at the end of the level that you win.
ok, im giving it a 2 because the controls are good, and the music kinda fitting, and since its a minimalist game i suppose the graphics are good.
but honestly i didn't get this at all, i dont understand what im meant to be doing im collecting coins which seem to do nothing, i just seem to be bouncing around the with no real intention. dont get me wrong i enjoy abstract art games as much as the next guy but this really seemed to be lacking purpose, if you gave me some idea as to where its meant to be going or what the point is then it would be a whole lot better.
due to the fact that everyone seems to be rating this so higly makes me think that mabey i have missed the point of this game, if thats the cse then do forgive me.
great game, but it makes me wish i was a dinosaur!!!!!
i guess i ca only hope
im a big fan of the sift head series, but this one was terrible in comparisson to the others.
first the game had a few glitches, for example i found on several occassions when trying to jump out to fire i found myself tapping the spacebar like a madman. when you had to hotwire the car i mad several attempts but it just kept cutting back the screen with the wires. also had difficulty on the level after you have to stop the truck as definate head shots counted as body shots and i had to start all over again.
gameplay wise not bad, my main concern was the fact you couldn't reaload unless you were in the line of fire, making that part in the house very stressfull.
But my main concern was how small it was, i ejoyed the previous story as you had to make choices and figure things out and they were generallly quite epic.
I hope you improve on your next one.
i agree with axman
its really dull and boring its just pressing 1 button and i dd't really even think it was that comical.
fair enough its well made, theres no glitches or anything like that.
dont really understad why people are giving his a 10
reminds me a lot of pokemon which is always good, and theres no bugs or aything which makes t a solid game.
however i found it got boring quickly. purely because each of the ending requires essentially the same set of tasks, the only differences being that you kill/talk to a differnt person. would have been nice if the paths to get each ending had been different.
review request club
Thank you for your review.
but as a first its ok, the main problem i found was that every so often the ball would bounce off at random angles, that defo needs to be fixed.
graphics could definatly be improved, but the song you had playig though its a bit repetitive it worked well for this kind of game.
also i would say that the idea has been done, i woul try and find a way to set your version apart from others, such as ways of making the game more difficult as it progresses, or power ups that make the game easier or harder.
all in all though as a first atempt it was good, if it hadn't been for the rebound glitch then i would have been playing for ages.
Review request club
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